![]() ![]() It has an intriguing “Dark” mode button which adds nicely to the carnage. It also has built-in filtering which is a useful thing to help focus the sound or take the edge off a little bit. ![]() The options give you a good range of sounds to play with and that Drive knob really drives it home. The Distortion Module combines 16 modes of distortion covering things like germanium fuzz to jagged wave folding as well as soft saturation and warmth. This creates the opportunity for some pretty crazy stuff-into-stuff modulating modulation, which is great for getting deeper into sound design. You can now switch this section from Modulator to the other Sound Engine feeding in whatever waveforms you’re generating in one space into the FM inputs on the other. Given its sound engine, Pigments is the wavetable synth to reach for when you want a smooth, evolving pad or lush melodic element. It also sounds wonderful, very smooth and sophisticated. The modulation animations make it easy to understand what’s happening at a glance. Previously there’s been a Modulator section of the sound engine where you can feed waveforms into various bits of the oscillator(s) for a bit of FM action. As the name implies, Pigments is colourful and gorgeous to look at. You can layer the two together and add in noise or a sub-oscillator from the Utility Engine which came with version 3. Pigments uses two sound engines which can be wavetables, samples, harmonic or analogue oscillators. The big new thing is the ability to cross modulate between the sound engines. I enjoyed the new harmonic oscillator and Jupiter filter that came with version 3 and now we have some new ways to shape and destroy sound in version 3.5. Arturia continues to build on the impressive Pigments Polychrome Software Synthesizer. ![]()
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